| What
is This ? | 3X Car Wars is a set of rules 
and modeling suggestions
for playing the superb Steve Jackson game of Car Wars with
toy cars, such as the ones created by Hot Wheels, Matchbox, etc. It's a
simple enough process, and it doesn't cost very much.
Included here is are tips on adding the wonder of three dimensions
to your autoduelling.
 
This page originally included information exclusively for just one modeling
scale (3X), since that was the scale that I had always played with.
But much of the Car Wars community plays at a
smaller 1.5X scale, and there are even some
"Size Does Matter"
advocates who play at 16X scale.
After some remodeling, the 3XCW pages have been updated to cover all three of
these scales (but I'm keeping the site name the same):
 
 1.5X, or "Micro Machines" scale
		
	A great scale if you're short of space, since the arenas and counters
		are only 50% larger than the original size.
		Widely available Micro Machines models just fit on
		counters of this size.
	
	3X, or "Matchbox" scale
		
	You'll need a bit more room for a decent sized arena, but the
		plentiful supply of auto models in this scale make it very attractive.
		Matchbox cars fit on counters that are three times the standard size.
	
	16X, or "Tonka" scale
		
	The ultimate scale for grabbing the attention of passers-by.
		Tonka trucks and action figure vehicles usually fit on counters
		that are a whopping sixteen times the standard.
		A wide variety of vehicles are plentiful in this scale,
		as are very fashionable pedestrian models!
		You'll need a whole lot of room to play 16X though.
 | 
| Features | Rules Modifications:
What you have to do to make Car Wars work
at larger scales.
There really isn't much to it -- you don't even have to know
how to multiply (but it would help). Modeling Tips:
The whole
point of this is to allow players to play with and adore little shiny toy
cars, just like kids do. This section has tips on modeling from both
myself and the ever-helpful autoduellist community. 
Also included in this section are some 3X scale
roadway templates
which were submitted by an avid duellist.
You can print them out and use them as a starting point for a
on-the-road event.
 Photo Gallery:
A collection of model and event pictorals, including some great 3X and
16X vehicles. Legal: The usual disclaimers.
 | 
| Note | This is not a complete game; just a few suggestions on how to adapt
Car Wars to a larger scale. In order to use this stuff, you must have the
complete Car Wars rules: 
 CAR WARS Compendium, 2nd ed.
This is the main rule book for Car Wars shooting, maneuvering, and
crashing, and it also contains car, cycle, car trailer, truck, boat, hovercraft,
helicopter, and racing car design rules. This, or some other source of
the rules is needed, along with the suggestions here, to play 3X Car
Wars.
 
  
    Steve Jackson Games - Car Wars Compendium Second Edition Fifth Printing (CWC 2.5) - Adobe Acrobat PDF Digital Filehttps://www.sjgames.com/car-wars/games/compendium
 
 Warehouse 23 - Car Wars Compendium Second Edition Fifth Printing (CWC 2.5) - Adobe Acrobat PDF Digital Filehttps://warehouse23.com/products/car-wars-compendium
 
 DriveThruRPG -Car Wars Compendium Second Edition Fifth Printing (CWC 2.5) - Adobe Acrobat PDF Digital Filehttps://www.drivethrurpg.com/product/229917/Car-Wars-Compendium
 
 
Uncle Al's Catalog From Hell.
  This supplement includes all of the design rules above, and also introduces
lots of new weapons and accessories for your vehicle, new design rules
for jets and tanks, and detailed rules for jumping cars off of ramps. The
regular rules of play are not included here, however. If you've
never played Car Wars before, you should consider this text optional --
it just has a lot of extras. But if you play often, or you ever play in
an actual tournament, consider it mandatory: your opponents will.
 
  
    Steve Jackson Games - Uncle Albert's Catalog from Hellhttps://www.sjgames.com/car-wars/games/unclealbertfromhell
 
 Warehouse 23 - Uncle Albert's Catalog from Hell - Adobe Acrobat PDF Digital Filehttps://warehouse23.com/products/uncle-alberts-catalog-from-hell
 
 DriveThruRPG - Uncle Albert's Catalog from Hell - Adobe Acrobat PDF Digital Filehttps://www.drivethrurpg.com/product/229923/Uncle-Alberts-Catalog-from-Hell
 
 amazon.com - Uncle Albert's Catalog from Hell - Softcover Printed Bookhttps://www.amazon.com/dp/1556348959?tag=stevejacksongame
 
 
 | 
| Links | 
	Steve Jackson Games
makes Car Wars, GURPS, and any other game that uses one-second turns. You'll
find a lot of Car Wars information here, as well as some links to other
fan pages, AADA chapters, etc.
 
	Michael Owen of SWAT
maintains the most comprehensive set of Car Wars links I have ever
seen, and publishes an electronic newsletter devoted to the game.
Check here for, well, just about everything.
 
  
    http://www.ior.com/~owenmp/cwlinks.htm
 https://www.seanet.com/~owenmp/swathome.html
 
 
	Hot Wheels and
	Matchbox
are the two most popular suppliers of 3X-scale models.
You can check out their most recent releases on their web sites.
There's even a neat interactive truck design feature at the Matchbox
site, but I couldn't find the options http://www.hotwheels.com/that would let me select weaponry
.... 
  
    http://www.hotwheels.com/
 https://shop.mattel.com/pages/hot-wheels http://www.matchboxtoys.com/https://shop.mattel.com/collections/matchbox 
 
These folks
use 1.5X-scale miniatures for Car Wars. And there's
a bunch of good scenery ideas here too, including some great billboards. 
  
    http://www.why.net/users/myself/silly/carwars/carwars.htm
 
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|  | 
  
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 Copyright © 1997-1999 by Doug Maltais, all rights reserved.
  shots fired on the 3XCW page (and still no armor breach!)
 The 3XCW pages were last updated on August 8, 1999
 
 
 Web Posted by Doug Maltais, August 08, 1999Reprinted by the Seattle Washington Autoduel Team, January 25, 2011
 Revised June 15, 2023
 
 Original URLhttp://home1.gte.net/dmaltais/3XCW
 
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