|  | Miles Messervy Speed Modifiers | |
|  |   A
              big thanks goes to Flyboy, aka Rob Deis for putting this
              section together.   1: Place special turn key
            next to each vehicle, with arrow pointing in direction of
            travel.  2: Drawing a line between
            the centers of vehicle counters, you will note that a
            percentage (25, 50, 75, 100, or 0) of each vehicle's speed
            contributed to the relative speed.  3: Multiply each car's
            speed by the percentage on the turn key, add if they're both
            on the blue side or both on the green side, subtract if one
            is blue and the other green. This gives the relative speed.  4: Modifier is -1 per
            full 15 mph of relative speed and is applied to both
            vehicles, so there is no need to figure it again if both
            cars are firing.          Links: SPARK - Counters and Play Aids (Featuring MMSM Turning Keys) http://www.cwspark.org/downloads/counters Steve Jackson Games - Car Wars Discussion Forum http://forums.sjgames.com/forumdisplay.php?f=23 Seattle Washington Autoduel Team Headquarters (SWAT HQ) http://www.seanet.com/~owenmp/swathome.html Posted by James D. Barton, Ph.D., March 1998 Reprinted by the Seattle Washington Autoduel Team, December 23, 2014 Updated January 19, 2015 Original URL: http://www.mpx.com.au/~dgbarton/james/PBEM/index.html  | |