CWIN 1.02
    
    Uncle Schmalbert's 2049 Catalog Update
    
    Grilled Cheese Sandwiches
    
    by Howard Lalicker and Wesley Twitchell
    
    
    
    Web Posted April 1998
    
    Updated August 28, 2014
    
    
    
    Unless otherwise stated, the rules listed below are in effect:
    Uncle Albert's Catalog From Hell. Craig
      Sheeley
      et al. Steve Jackson Games. 1991. p.147
      
      
      Uncle Schmalbert's Auto Stop and Gunnery Shop 2037 Catalog. Steve
      Peters.
        Autoduel Quarterly: The Journal of the American Autoduel
        Association. Volume
        5 Number 1. Steve Jackson Games. Spring 2037 (1987). p.31
    
    After a Grilled Cheese Sandwich (GCS) has been fired, the Gamemaster
    rolls 2d6 and compares
    the result on the dice to the table below.
    
    
    
    2. The GCS scores a direct hit on the engine's air intake. The GCS
    clogs
    the engine, causing it to stall. The vehicle slows by 20 mph per
    turn until
    it stops. To remove the GCS a person without the Mechanic skill will
    require
    two hours while a Mechanic will only take 30 minutes. Power plants
    and
    gasoline engines are both affected in the same manner.
    
    
    3. The GCS hits the side targeted and smears over the armor. There
    must
    have been too much preservative in the GCS because it makes the
    armor extremely brittle. The next volley of damage on the affected
    side will not penetrate the armor however the entire facing of armor
    will
    drop
    off the vehicle! For every 10 points of plastic armor dropped place
    a debris counter next to the damaged vehicle. For every 20 points of
    plastic
    armor or one point of metal armor place a obstacle counter next to
    the damaged vehicle. If there is not any armor on the targeted side
    the
    GCS
    destroys an internal component. Do not count any living components
    as targets (i.e. Driver or Gunner). For each volatile item destroyed
    by
    a
    GCS give the vehicle a Fire Modifier of 4 and Burn Duration of 0.
    
    
    4. The GCS hits the barrel of a weapon on the targeted vehicle (roll
    randomly). The weapon cannot be fired until the GCS is removed. If
    the
    weapon is fired anyway or was being fired when hit by the GCS the
    weapon
    explodes causing 1.5x the amount of damage from one shot of the
    weapon to the interior of the vehicle.
    
    
    5. Splat! The GCS hits the windshield of the targeted vehicle. All
    occupants
    of the affected vehicle receive D2 hazards to all firing actions for
    the
    next two turns. If the front armor is missing or the target does not
    have
    a windshield, the GCS hits the driver in the face. Vehicles with
    drivers
    hit by a GCS have their HC lowered by 3 for two turns and their
    drivers
    may not perform firing actions for two turns.
    
    
    6. The GCS lands under a tire causing a D2 hazard.
    
    
    7. The GCS hits the vehicle and the GCS explodes, covering the
    vehicle
    with little bits of cheese and toasted bread. The GCS must be
    cleaned off
    after the event or a prestige penalty will be applied by the
    Gamemaster.
    
    8-12. The GCS misses and lands randomly somewhere. Use the grenade
    tables
    in CWC 2.5, p. 36 or Car Wars Classic,
    pp. 34-36
    to determine the location.The GCS acts like debris on the arena
    floor.
    
    
    13. An extreme paradox is created by the GCS, causing an explosive
    chain
    reaction that results in the destruction of the universe.
    
     
    
    
    Howard Lalicker
    and Wesley Twitchell
    Associated Autoduellists of the Inland Empire
    (AAIE)
    Spokane, Washington State, USA