Car Wars Internet Newsletter
Vol. 1, No. 6
August 03, 2048


Web Posted August 03, 1998
Updated September 02, 2001


THE GUNNERY CHAIR
 

Greetings autoduelists! Welcome to another action-packed issue of CWIN. This issue has something for everyone. If you are planning to attend the AADA World Championship Events this September be sure to read the important news about those events here. Michael Garrity of NOVA has invaded the CWIN Offices again, discussing electromagnetic and personal weapons in addition to expanding his sensor systems article from CWIN 01.05. The First Autoduelist of Africa, Giuseppe Filotto, has written another installment to his exciting Taxi Driver story. All of the usual columns are here including yet another Arena Watch written by Michael Drennon.

There are no AADA Road Atlas and Survival Guide or NewsWatch articles this issue because I do not have any! I am working on a few timelines and I can write a RASG Entry for Spokane but I need help with these two columns. These two components of CWIN cannot be published if you do not write them! Composition of AADA RASG entries are a great way to advertise your home town.

Because of several requests from CWIN subscribers, I am pushing the deadline for the Vehicle Design Competitions forward again. If you want to submit any designs create them and send them to me before September 01. At that time I will add all of the submissions for the four current contests to the CWIN Archive.

Speaking of the VDCs, if the identity of the author of each design is kept confidential, should the rating of the designs be decided by a majority vote? If not, should there be a panel of judges, three duelists perhaps, to score the designs? Send CWIN your thoughts.

Before I let you read this newsletter I want to thank Nibbles & Bytes, a gaming store in Tacoma, Washington State. This store helped me acquire several issues of Pyramid (at only $1.00 each!) for a friend to complete his collection. This store is one of the best gaming stores in the Pacific Northwest, Nibbles & Bytes is a Games Workshop Chapter Store that also includes many out-of-print games and gaming magazines. Nibbles & Bytes has a large selection of computer games and has several tables for customers to play games.

If you are looking for something out of print or something new please give Nibbles and Bytes a call. If you are living near Tacoma, please host games you referee there.

Nibbles & Bytes
4020 S. Steele Street
Suite 101
Tacoma, WA 98409
Phone: 253-475-5938
FAX: 253-474-6908

As usual, send comments, questions, suggestions, problems, and submissions to CWIN.

May your bumper-triggered weapons always hit and your laser-guided rockets always follow their targeting laser.

Michael P. Owen
Seattle Washington Autodueling Team (SWAT) President/Webmaster
Car Wars Internet Newsletter (CWIN) Editor
owenmp@hotmail.com
http://www.serv.net/~owenmp/swathome.html


2047-2048 AADA WORLD CHAMPIONSHIPS
 

AADA WORLD CHAMPIONSHIP COMMITTEE

Dear Robert Deis (RMADA President):

Could you tell me the last names of each of the members of the AADA WC Committee and to what organizations (i.e. Car Wars Groups) to which they belong? Thank you.

Michael P. Owen
Seattle Washington Autodueling Team (SWAT) President/Webmaster
Car Wars Internet Newsletter (CWIN) Editor
owenmp@hotmail.com
http://www.serv.net/~owenmp/swathome.html
 

Sumit Sarkar is a long time player without a home. He is now one of the charter members of RMADA. Brian Kelly is better known as Miles Messervy, a truly gifted, if somewhat insane, Car Wars player. You can read of his past WC performances in ADQ. He attended in 2040, 2042, 2043, and 2044. Eric Freeman also has no official home, but is an avid PBEM player. He lives in Southern California, I think, and plans to join us to compete this year. Other members include Phil Bedard of DRAW, Tim Jacques of NOVA, Norman McMullen of NOVA, Scott David Orr and myself. You and Garth Anderson, the reigning World Dueling Champion, have both been invited to join us.

Robert Deis
Rocky Mountain Autodueling Association (RMADA)
rdeis@io.com
http://www.geocities.com/Area51/Zone/8431/
 

TACTICON SCHEDULING
http://www.denvergamers.com/

The dates of the of the 2047-2048 World Championships' host convention, TactiCon, have been moved! According to the TactiCon Web Site, the convention will be held September 11-13, 1998. This time is a week earlier than the original dates (September 17-22, 1998) and is also a day shorter then the convention was originally scheduled. These date revisions will necessitate some changes in the event format,  forthcoming as soon as they're finalized.

Robert Deis
Rocky Mountain Autodueling Association (RMADA)
rdeis@io.com
http://www.geocities.com/Area51/Zone/8431/
 

PRE-AADA CHAMPIONSHIP MEETING

Dear Michael:

Have you heard from any CWIN subscribers that are planning to attend? I'm considering holding a barbeque/cookout to welcome all the traveling players to town, but it would have to be held Thursday evening. Does that sound worthwhile to you?

Robert Deis
Rocky Mountain Autodueling Association (RMADA)
rdeis@io.com
http://www.geocities.com/Area51/Zone/8431/
 

2047-2048 WORLD DUELING CHAMPIONSHIPS
http://www.io.com/~rdeis/2048WCRules.html
http://www.io.com/~rdeis/Eye.jpg

The arena to be used for the Final Round of the 2047-2048 AADA WDCs, the Eye of the Pyramid, has now been uploaded to the AADA WCD Web Site.


AADA NEWS
 

CHAMPIONSHIP AUTODUELING CIRCUIT (CADC)

Hi Michael. I've already set up a button on my Web Site menu bar to display the tracks we've used not only this year, but also in the past seasons. I haven't had time to activate it yet, but I plan to after the season ends in October. As soon as it is uploaded I'll send you a note.

How's things going on the West Coast? I really wish I could make it to the World Championships, as I would like to meet you in person, but this year has been pretty eventful and Denver a little out of my range.

We finally sent in our AADA Application in to SJ Games. I see that they added us to the AADA Web Site. I'll be receiving our official packet via physmail in the next week or so. We're official now. Take it easy.

Tim Gould
Championship Autodueling Circuit (CADC) Webmaster
timgould@sprynet.com
http://surf.to/cadc
http://home.sprynet.com/sprynet/timgould/CADC.htm
 

CRITICAL MASS UNIVERSITY OF UTAH'S GAMING GROUP
http://www.cc.utah.edu/~jch9478/Mass.html

Regrettably, I don't think I or anyone in my organization will be able to attend the AADA World Championships. Maybe next year.  ;)

Loren Dean
Critical Mass Gaming Group
davinci@mci2000.com
http://www.cc.utah.edu/~jch9478/Mass.html
 

HOT ASPHALT SHORT TEMPERS UNHOLY RITES (HASTUR)
http://www.cybercity.com/blueroom/hastur.htm

HASTUR is moving to Texas in a week, a long trip. Same Web Site. New members, yes. Now that I'll be staff at SJ Games, it'll be all Austinites. Or Austonians. Or whatever they are ;) I'm doing the GURPS CD-ROM, among other things. I've been freelancing with them for years, writing GURPS, In Nomine, and one teensy Car Wars article. ;)

S. John Ross
Hot Asphalt Short Tempers Unholy Rites (HASTUR) Webmaster
sjohn@io.com
http://www.io.com/~sjohn/hastur.htm
 

ROCKY MOUNTAIN AUTODUELING ASSOCIATION (RMADA)

I am pleased to announce the most recent event in the re-birth of Car Wars. Dragonfire games of Boulder, Colorado has agreed to sponsor the charter of the newest official chapter of the American Autodueling Association. Please welcome the Rocky Mountain Autodueling Association (RMADA) to the Brotherhood. Meetings over the past two months have drawn an average of twelve players, most of them new to Car Wars and very enthusiastic. Dragonfire Games is anxiously awaiting the re-release of Deluxe Car Wars so they can sell rulebooks to the many new players.

The Rocky Mountain Autoduel Association is growing by leaps and bounds! We're pretty excited, and super-psyched for the World Championships at TactiCon (September 11-13)!  The new Matchbox (TM) arena is under construction, and things are really coming together! This match promises to be a lot of fun. RMADA has three meetings planned for this month. All will be held in a learn-to-play (or brush up your skills!) format. If you want to learn Car Wars, or dust off those old rulebooks and go for the World Crown, now is the time.

We will have pre-generated cars available at all three meetings, as well as the AADA World Championships at TactiCon. Come out and see us!  Bring a friend!

Robert Deis
Rocky Mountain Autodueling Association (RMADA)
rdeis@io.com
http://www.geocities.com/Area51/Zone/8431/


ARENA WATCH
 

ELEMENTAL FURY ARENA
PORT ANGELES, WASHINGTON STATE
http://www.serv.net/~owenmp/arenas/elemfury.html

Do you think you are tough enough, strong enough, foolish enough to battle the four ultimate enemies of autoduelists: The Four Elements of Air, Earth, Fire and Water? If you enter the Elemental Fury Arena in Port Angeles, near Hurricane Ridge in the Olympic National Forest, you will experience Nature's Wrath in all four forms. You will need to travel through four treacherous and deadly environments in order to be given permission by the Four Winds to battle your opponents. If you fail to conquer your fears and not challenge the Four Elements, you will be denied permission to fire on your enemies. You will be helpless, defeated and sacrificed to the Cleansing Flame.

Michael Drennon
CWIN Arena Watch Editor
Illinois Autodueling Association Evanston Division
KidEgo999@aol.com


AUTODUELING FICTION
 

TAXI DRIVER PART III
http://www.serv.net/~owenmp/fiction/taxidrvr.html

The autodueling author from the African Continent has returned! Guiseppe Filotto has written the third installment of his Taxi Driver short story presented in HVD's Car Wars Mailing List. This section of the story features Alan, Joe and their American passengers fight the cycle gang chasing them, with surprising results . . . Thank you Giuseppe for continuing to write this fascinating saga!

Giuseppe Filotto
South Africa Autodueling Association
russellp@iafrica.com


THE CRACKED WINDSHIELD
 

2047-2048 AADA WORLD CHAMPIONSHIPS IN DENVER, COLORADO

Since the AADA World Championship Tournaments are being held in Denver this year I presume that all weapons will have their maximum ranges increased due to the thinner air and lower gravity. ; )

Martin D. Poteralski
Virginia Autodueling Association Richmond Division
poteralski@juno.com
 

OVERTURNED TRACTOR-TRAILER SPILLS ETHANOL, MOTORIST PANICS

Auburn Hills, Michigan

This was one trucker who couldn't hold his liquor.

Mike Blakley left Dayton, Ohio, early Friday with a load of Milwaukee's Best beer headed for a Michigan distributor. Nearing his destination, the tractor-trailer broke apart, spilling his load of more than 2,000 cases on State Highway 59.

"It was like a thump I heard, so I looked in my mirrors and beer was flying everywhere," Blakley told The Oakland Press of Pontiac.

Not all of the cases that fell burst open but many did, spewing beer along a 200-yard stretch of roadway and causing one suds-loving motorist to stop and cry in horror, "My God. My God. Oh no. My God."

Investigators found stress cracks in the frame of the wrecked semitrailer.

The Spokesman-Review Newspaper
Spokane, Washington State
July 19, 1998
 

UNCLE IRONSIDE'S CATALOG
INTERSTATE 1976 ARTWORK BY THE HIGHWAY TO FUNK WEB SITE
http://www.drh.net/ironside/htf/gllry06.htm
 

MILLENIUM FALCON II
http://web.that.com.br/josiger/swars.htm
http://web.that.com.br/josiger/millen.gif
 

NITROUS ON THE HALF SHELL
http://www.fastcar.com/
http://www.fastcar.com/nitrous.jpg
 

DOUBLE SECRET PROBATION: JIM'S TAKE
http://haas.berkeley.edu/~schwarz/carl/econs3a.html


THE DAEMON MECHANIC
 

GAUSS WEAPONRY
http://www.serv.net/~owenmp/daemon/gauss.html

Electromagnetic weapons in Car Wars are only available in two types: Gauss guns and magnetic cannons. This article presents several classes of EM weapons to fill this vacuum for both civilian and military use. Now Gauss weapons have the flexibility of conventional weapons with different sizes but still maintain their awesome destructiveness.

Michael Garrity
New Omaha Vehicular Association (NOVA)
garritym@hotmail.com
http://www.novia.net/~desslok/nova.htm
 

SENSOR SYSTEMS AND COUNTERMEASURES IN CAR WARS PART 2
http://www.serv.net/~owenmp/daemon/sensors2.html

Whoever wins control of the electromagnetic spectrum will likely win control of the battlefield. New technologies for radar are presented in this companion to the sensor systems article presented in CWIN 01.05.

Michael Garrity
New Omaha Vehicular Association (NOVA)
garritym@hotmail.com
http://www.novia.net/~desslok/nova.htm


DEATH RACING ASSOCIATION OF WASHINGTON STATE (DRAW)
http://www.geocities.com/TimesSquare/Battlefield/6056/index.html
 

The Omak Duelists have been enjoying the summer season by performing outdoor activities, therefore the DRAW Web Site has only been updated in its formatting and graphic design. There are some more nice drawings including a great one of a highway fight.


FIFTY YEARS AGO TODAY
 

CLEAR ARMOR

The Army believes faceplates could offer soldiers as much protection as Kevlar helmets if they were made from a transparent aluminum compound.

As proof, they point to the faceplates developed by Jay Conners of the Army Research Laboratory in Adelphi, Md. Made from aluminum oxynitride, they are 30% lighter and 40% thinner than the multiple-layer glass and polycarbonate faceplates currently in use.

Connors hopes to eventually perfect technology to make sheets big enough for windshields on Humvees.

Popular Mechanics Magazine
July 1998
 

GLASS STRONGER THAN METAL

Scientists, perhaps acting more like alchemists, have mixed up a new metallic glass alloy that could be the multipurpose material of the future. Until now, metallic glass has been too expensive.

Promising improvements in products ranging from electric transformers to golf club heads, metallic glass not only is stronger than normal metals, but also holds its shape better.

"Metallic glass is at least 10 times more elastic than metal," says Todd Hufnagel, a Johns Hopkins University researcher.

Metallic glass forms when molten metal cools without crystallizing. Like window glass, atoms rearrange themselves randomly. But metallic glass is neither transparent or brittle.

The alloy could also offer new military applications, such as armor-piercing bullets.

Popular Mechanics Magazine
July 1998
 

*  SMART SHOOTER
A NEW RIFLE SHOOTS FARTHER, HITS HIDDEN TARGETS, SEES AT NIGHT, AND ACCURATELY FIRES AROUND CORNERS

You can run but you can't hide. That's the message a new rifle being developed for U.S. soldiers will deliver to enemies in conflicts to come.

Scheduled for military use by 2005, the Objective Individual Combat Weapon (OICW) may be the most lethal gun ever developed. Accurate to 1,000 meters, it has twice the range of current infantry rifles.

The rifle will use two types of ammunition controlled by a single trigger: a standard 5.56mm NATO bullet (with 20- and 30-round magazine clips) and a new 20mm high-explosive (HE) air-bursting round (with 6-round magazine clips) that can be set to detonate at any range in front of, behind, or above targets hidden behind barricades or dug into trenches. The 20mm HE shell can also be set to explode on impact after a short delay -- a few second after breaking through a window, for example. This targeting information is relayed to the 20mm HE round in a fraction of a second.

The 20mm HE round increases the likelihood of hitting the target by about 500 percent, according to the gun's developer, Alliant TechSystems of Hopkins, Minnesota. Alliant heads a team that includes well-known German gun maker Heckler & Koch, KE Ammunition, and Controves Broadshears Systems.

The real key to the gun's effectiveness is a computerized firing system built into the sight. A laser rangefinder measures the distance to the target and communicates that data to a computer chip, built into the fuze of the 20mm HE round; that calculates the correct detonation time. The shooter can then further adjust the detonation time incrementally using buttons around the trigger guard. A 20mm round is about the largest an individual soldier can fire without recoil affecting accuracy.

The gun sight also has an infrared night vision mode and a video camera with a 6X zoom lens. Wired to a helmet-mounted video display, the camera allows a soldier to accurately fire around a corner without exposure to hostile return fire. Later versions of the gun will use a wireless link to a wristband to relay the target image.

The OICW also can be split into two separate weapons, adding a second trigger to control the 20mm HE portion (which is above the 5.56mm portion when the two individual weapons are combined).

Each gun will cost about $15,000. The U.S. Army envisions that two OICWs will become part of each eight-man squad, substituting for both the M-16 rifle and the M203 grenade launcher. At 14 pounds, the OICW will be lighter than the M-16, making it easy for soldiers to carry it into the field. Given the gun's effectiveness and versatility, you can expect every branch of the military services to have this weapon in its 21st century arsenal.

Popular Science Magazine
July 1998

* = Articles submitted to CWIN by Michael Garrity
New Omaha Vehicular Association (NOVA)
garritym@hotmail.com
http://www.novia.net/~desslok/nova.htm


FORMULA DE NEWS
 

Jean-Jacques Enser, Webmaster of Formula De Internet Headquarters, once again presents the breaking news of Formula De.

BATTLEGROUP BOSTON'S BUNKER
http://lynx.neu.edu/home/httpd/b/bgb/

The BGB is running their own FD League however they have placed their pre-published tracks on their bookshelves and have created their own racetracks for use with miniatures. This Web Site features some photographs of one of these races. Awesome!
 

EASTSIDE FORMULA DE CHAMPIONSHIP
http://www.accessone.com/~ericla/formulade/index.htm

A new Formula De League has appeared on the racing scene with a Web Site. This group uses a variation of the Championship Rules written by Tim Trant (see The Game Cabinet and the Formula De Section of the SWAT Jump Page).

LUTZ PIETSCHKER'S FORMULA DE HOUSE RULES
http://macbroker.com/:cserve/lutz/formulade1.html

This Formula De League uses a variant of the Formula De Race and Series Rules written by Tim Trant et al, located on The Game Cabinet Web Site. These rules are based on the Eurogames German edition of the original game, based on the use of special dice provided in that edition. The Formula Speed variant, however, does away with dice altogether as far as movement is concerned and uses the "speed dials" from Avalon Hill's racing game Speed Circuit instead.
 

Jean-Jacques Enser
Formula De Internet Headquarters Webmaster
jj@netscape.com
http://www.formula-de.com


GURPS DARKFUTURETECH
 

LEGIONARY PROTOTYPE BATTLESUIT

Legionary (TL8) -- This suit represents a first-generation attempt at battlesuit design. It is generally available at mid-TL8. It is considered to be in the testing stages at early TL8, and may be available (on an extremely rare prototype basis) as early as late TL7. In order to economize on internal space, the suit uses a rechargeable E-cell as its power source (instead of a bulky power plant). Offensive firepower  is provided by whatever hand-held weapons the wearer of the suit wants to carry.

Sub-assemblies: 2 manipulator arms, 2 legs, limited-rotation turret.

Drivetrain: 1-KW leg drivetrain, in legs.

Arm Motors: ST50 arm motor in each arm.

Battlesuit System: Pilot weight: 200 lbs., has suit computer (complexity: 2), NBC kit (in body), limited lifesystem (in body; has 6-hour air supply), 1 day provisions (in body), quick access,  trauma maintenance.

Built-in Weapons: None.

Sensors: 2-mile range PESA (in turret, facing forward).

Communication suite: Mini comm-suite (in turret).

Power Plant: None.

Energy Bank: Rechargeable power cell w/ 180,000 KWS. Powers all suit systems for 50 hours.

Volumes: Arms 0.5 cf each, Legs 1.1 cf each, Turret 0.75 cf, Body 3.6 cf.

Structure and Hit Points: X-hvy. frame (advanced materials), Arms 48 HP each, Legs 42 HP each, Turret 30 HP, Body 90 HP.

Surface Features: Basic stealth, Basic IR cloaking, Basic chameleon system, Radiation shielding, Sealed.

Armor: PD4; DR100 on turret and body, PD4; DR75 on arms, PD4; DR80 on legs. All armor is laminate.

Statistics: Loaded Weight: 1,057.85 lbs., Empty Weight: 857.85 lbs., Extra Weight Capacity  (For carrying hand-held weapons or exterior cargo): 142.15 lbs., Loaded Mass: 0.6 tons, Mecha Volume: 7.55 cf, Size Modifier: 0, Arms -2, Legs -1, Turret -2, Price: $247,886. HT: 12.

ST and Reach: Body ST 45, Arm ST 50 (reach 1, Damage 5d+2 thr / 8d-1 sw).

Dimensions: 2.53 yards tall, 0.84 yards long and wide.

Ground Performance: Speed 10 mph, gMR 3, gSR 1, Move 5.

As you can see from this example, battlesuits really aren't cost-effective for general use in Car Wars. The Legionary is as stripped-down as possible (while still being an effective unit), but still costs nearly $250,000. However, the military just might be interested . . .

Michael Garrity
New Omaha Vehicular Association (NOVA)
garritym@hotmail.com
http://www.novia.net/~desslok/nova.htm
 

GURPS LITE
http://www.sjgames.com/gurps/lite/

GURPS Lite is a 32-page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, magic, adventuring, and game mastering.

The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with the Basic Set, Compendiums, and a stack of worldbooks! With GURPS Lite, you can show your players just how simple the GURPS system really is.

It can also be used as a neophyte's stand-alone introduction to roleplaying . . . but it is really designed as a tool to let the experienced player bring his friends into the game.

It's available free, in PDF format, over the Web. You are welcome to copy and distribute it freely, within the restrictions found at the bottom of p.1 of GURPS Lite itself. It will also be included in some GURPS books, such as the upcoming GURPS Discworld.

You'll need the Adobe Acrobat Reader program to view GURPS Lite, which is a PDF document.
 

GURPS VEHICLES SECOND EDITION BOOK AND MAGAZINE ARTICLE INDEX
http://www.bright.net/~tratclif/gurps/vprint.htm

This file is a bibliography of additional components for GURPS Vehicles Second Edition that have appeared in other GURPS books and Pyramid Magazine.


HEAVY METAL
 

NOTABLES FROM GENCON -- CAR WARS IN MINIATURE
http://www.jps.net/minipage/features/genconcarwars.html
http://www.jps.net/minipage/features/carwars.jpg

This Web Site features photographs of Micro Machine Wars at GenCon 1996. These graphics will inspire you to create components for Micro Machines, which are 1.5x or 2x Car Wars Scale.


HIGH VELOCITY DUELING (HVD)
 

HVD CAR WARS OPPONENT FINDER
http://www.sjgames.com/HVD/

The AADA's Domination of the World continues. As of July 26, 2048 there are now 189 duelists listed on the HVD CWOF, with the East Coast of the United States is showing the largest increase of autoduelists on the registry. If you have not done so please add your name to the HVD CWOF. This Web Site is an excellent way for you to find victims . . . I mean gamers . . . in your area.
 

HVD CAR WARS MAILING LIST (CWML) ARCHIVE
http://www.serv.net/~owenmp/hvdcwml.html (SWAT Archive)
http://www.telusplanet.net/public/swp/index.htm(DOA Archive)

The original location of the HVD CWML Archive, the GeoCities Web Site, no longer exists. You can access the Archive on the Seattle Washington Autodueling Team (SWAT) Web Site or the Duelists of Alberta (DOA) Web Site.


NORTH AMERICAN NEWS SERVICE (NANS)
 

AUTODUELING ASSOCIATION OF VERMONT (AAV)
http://devlab.dartmouth.edu/jford/cw/

Jamie Ford has created a new Web Site for Car Wars featuring an introduction to the game, AAV Tournament Scoring Guidelines, Variant Rules for Character Generation, a Personal Equipment List, a Character Sheet, several types of Vehicle Record Sheets, a list of all of the vehicles in Car Wars Compendium Second Edition, a new Vehicle Guide and the AAV House Rules. Many of these documents, which are very detailed and designed very nicely, are in Adobe Acrobat format. Thanks Jamie for providing such a valuable resource for Car Wars!
 

DRAGONPLAY MESSAGE BOARD
http://www.dragonplay.com/tavern
http://www.dragonplay.com/tavern/messages/7335.html

This message board, provided by the computer game company Interplay, is primarily for discussing fantasy RPGs, both tabletop and computer. The second link provided connects you to a discussion about Car Wars, Interstate 1976 and Dark Future. SWAT replied to those postings with a history of those games and how they are related. SWAT's post is available at the second Web Page.
 

JOE GRABOWSKI'S RPG CHARACTERS
http://www.delta.edu/~jagrabow/charctrs.htm

Nothing here yet for Car Wars. Joe has to look up and find those characters, because Joe has not used them or even played Car Wars in a long time. The CWIN Duelists look forward to your character collection and other Car Wars resources on your Web Site. Good luck Joe!
 

ROADHOG CAR-COMBAT RULES
http://lynx.neu.edu/home/httpd/b/bgb/

Brian Readington-Wilde, member of the Battlegroup Boston's Bunker, the ever busy rules crafter and head honcho at Goblin Tooth Enterprises is formulating the most realistic post apocalyptic car-combat rules one could imagine. Utilizing a fantastic array of high speed computers, he and his team have created a very realistic physics model for the game. Playtesters have reported that the main feature of the game is really fun. More to come when available. Brian won Origin's award for best Historical Miniatures Game for Hostile Aircraft 2nd Edition, by the way.
 

TEXAS-INSTRUMENTS 99/4A CAR WARS COMPUTER GAME
http://mntnweb.com/oldcomputers/TI994A/Car Wars.gif

When you look at older Car Wars products you will notice Car Wars was a trademark of Texas Instruments until the mid-1980s. Before Steve Jackson first published the Car Wars board game in 1981, the TI corporation produced a computer game for their TI-99/4A personal computer titled Car Wars. After TI quit production of their PC in the mid-1980s, TI gave up their control of the Car Wars trademark, which SJ Games acquired and has held to the present day. The GIF image located at the URL above is a screenshot of the TI Car Wars game which can easily be converted into an arena for the Car Wars board game. In order to make the arena have a survival rate above zero percent CWIN suggests the width of the corridors be at least 1.5x the width of a car counter.
 

UNCLE EDGAR'S RESEARCH AND DEVELOPMENT CATALOG: AUGUST 2048 EDITION
http://www.serv.net/~owenmp/edgar/cwincat.html
 


WEB SITE WATCH
 

3X CAR WARS
http://home1.gte.net/dmaltais/3XCW/index.htm

Doug Maltis has now presented information for three scales of Car Wars: 1.5x (Micro Machines), 3x (MatchBox) and 16x (Tonka). If you are considering upscaling this Web Site is a great place to start. Doug has also shown impeccable taste by linking to the SWAT Jump Page. Thanks Doug for assisting the "artistically-challenged autoduelists" through the upscaling process. :-)
 

THE AUTODUELIST
http://www.geocities.com/TimesSquare/Alley/2982/

A few new members have added their names and elmay addresses to this database, the first Car Wars Player List. Please take a few minutes to add your name to this database. The Autoduelist Registry is an excellent way to attract new players to your Car Wars group. If you have added your name before add a new entry if your information has changed such as different location and elmay address.
 

CAR WARS WEB RING HEADQUARTERS
http://www.geocities.com/Area51/Cavern/6278/
http://www.webring.org/cgi-bin/webring?ring=carwars;list

The "Car Combat Circle" now has nine Web Sites as its members: HVD Car Wars PBEM League, Dragon's Car Wars PBEM League, Prosperity Arena Car Wars Arena PBEM League, Groin's Web Site, Fluent Wars, Capital Region Autodueling Association (CRADA), Death Racing Association of Washington State (DRAW) and Championship Autodueling Circuit (CADC). Please take a few minutes and register your Web Site with the Car Wars Web Ring.
 

CHAMPIONSHIP AUTODUELING CIRCUIT (CADC)
http://home.sprynet.com/sprynet/timgould/cadchome.htm

The Tire Tracks Archive continues to be updated and new issues have been uploaded to the CADC Web Site.
 

VIPER PROJECT
http://bon.net/vipertv/

Michael. I have moved my Web Site because BonNet, the new host of the Viper Project, has offered unlimited Web space. I have also talked to Ken Au-Yeung, the Webmaster of the Viper Complex. Ken is going to put all of his videos on my site because he's losing space. We'll both have his and my videos on each of our pages. I can't wait. Well, see you. :o)

Steven Lawrence
Viper Project Webmaster
VIPERTV@aol.com
http://bon.net/vipertv/

UTTERLY CHAOTIC CAR WARS GROUP
http://members.tripod.com/~UtterlyChaotic/index.html (Non-Functional URL!)

The saying "Speed Kills" applies well to this Web Site. As fast as this Car Wars Play-By-Elmay Site appeared it has vanished as quickly.
 

WARRIORS OF THE WASTELAND / POST-APOCALYPTIC MEDIA
http://members.tripod.com/~pamedia/
http://members.tripod.com/~pamedia/carwars/index.html

Thomas Morton has moved his Web Site, The Warriors of the Wasteland (WOTW), to a new location and has changed the name to Post-Apocalyptic Media. Thomas has also mirrored the SWAT Car Wars/DarkFutureTech Jump Page in its entirety. Now you can find links to all of the Car Wars Web Sites in two locations: Post-Apocalyptic Media and SWAT Web Central. Thank you Thomas!


CWIN CLASSIFIEDS
 

AUTODUELISTS WANTED -- OREGON / WASHINGTON STATE

I am a newcomer to Car Wars and would like to know more about the tournaments and any local groups in Oregon or Southern Washington State (I live in Portland, Oregon). I know of only one player out here and he's tied up right now.

David Schaper
Dschaper25@aol.com
 

AUTODUELISTS WANTED -- OHIO

I am looking for Car Wars gamers in the Cleveland, Ohio area. I have one other friend locally that I play Car Wars with, but our schedules conflict so much we are lucky to get one game in a year. I am hoping to find a couple of people to get a monthly/bimonthly game going using Micro Machines.

David Graham
Director of R&D
Internet Today
david@itoday.com
http://www.itoday.com/david/
 

AUTODUELISTS WANTED -- ILLINOIS AND WISCONSIN

The Kult of Speed is looking for members to meet at least once a month if not more times then that. We are located in southeastern Wisconsin and northeastern Illinois. We are looking for a few new members who love speed, firepower, the sound of a gas engine and the smell of HE in the morning. If you want to join a few of the proud and elite Kult of Speed, contact me.

If you think the power outage in Spokane caused by the supercell thunderstorm and tornado (July 10, 1998) was weird, in about a week the KOS President (yours truly) is going to unveiling the group to the world at the local county fair here in Illinois. I am going to be driving in a demolition derby on July 30 with a 1985 Plymouth Grand Fury Sedan. The KOS is trying to finish the car right now. I will let you know how we do in the derby. I am also going to have a T-shirt aimed at the team and a bit for the chapter too.

See you later. I hope that things are back to normal out there in Washington State.

Jason Walters
Kult of Speed President
HITCHHIKER@aol.com

July 31, 2048 Update: Hey Owen. We tried to race at the demolition derby last night, but things did not work out that way. We drove the car out to the fair and could not get it to run once we were out there. About half an hour before the race, we called it quits and had to flatbed the car home. I will send you some pictures of the car if you want them. I gave up with it and I am going to let my brother run it at a another derby somewhere else.
 

CYBERDUNGEON.COM ON-LINE GAMING STORE
http://www.cyberdungeon.com/index.html

Telephone: 1-800-267-1511
FAX: Live from the WWW
E-Mail: <clerck@qbc.clic.net>

Librairie Donjon
Complexe de la Place Jacques-Cartier
320, St-Joseph Est, Québec, G1K 8G5
Qué, Canada

Librairie Donjon
1312, Maisonneuve Est
Montréal, H2L 2A4
Qué, Canada