SWAT HQ
The Daemon Mechanic
Variant Rules from CWIN





Posted January 13, 1999
Updated January 2, 2010




A daemon mechanic article presents variant rules intended to replace a section of the current Car Wars rules. The term is derived from the action a Demon Mechanic (see "Magic in Car Wars" in Autoduel Quarterly Vol. 6, No. 2) performing a repair of a vehicle under the effect of the Hold Steering spell (also in "Magic in Car Wars" in Autoduel Quarterly Vol. 6, No. 2).
Summon Demon Mechanic. Automatic; costs four points. This spell brings a technologically inclined demon who immediately repairs one system of any vehicle (caster's choice) to full function, regardless of the damage it might have sustained. The vehicle may be in motion at the time; the demon doesn't care. A "system" includes: one weapon, including its component or EWP armor (the weapon is also returned to its original ammo load); one armor location, including dischargers and other external components mounted there; one tire, including hubs and guards; and one crewman, including component and body armor (he's also a demon paramedic). This spell is only effective in combat, since the demon will not appear unless blood is in the offing; you can't use a demon mechanic to eliminate your maintenance costs!

Hold Steering. Weapon (to hit 8); costs eight points. If successful, this spell locks the victim's steering mechanism solidly in place for l-6 seconds, preventing any maneuvers except straight-line movement. A lot of fun on curves. This can be cured by a Demon Mechanic (q.v.), who will rip out the enchanted system and instantly replace it.
Old rules are "ripped out" and new rules are "installed" in their place. If you are interested in submitting this type of article for CWIN, contact Michael P. Owen, the SWAT Webmaster.



Advanced Character System Part 1
http://www.seanet.com/~owenmp/daemon/advchar1.html
Source: CWIN 2.02
Date: February 2049
 

Advanced Character System Part 2
http://www.seanet.com/~owenmp/daemon/advchar2.html
Source: CWIN 4.11
Date: November 2051
 

Advanced Military Weaponry Rules
http://www.seanet.com/~owenmp/daemon/advmil.html
Source: CWIN 1.03
May 2048


Advanced Pickup and Camper Rules
http://www.seanet.com/~owenmp/daemon/advpick.html
Source: CWIN 1.03
Date: May 2048
 

Advanced Monster Truck Rules
http://www.seanet.com/~owenmp/daemon/advmt.html
Source: CWIN 1.04
Date: June 2048
 

Alternate Weapon Mounts - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/mounts.htm
Source: CWIN 3.07
Date: July 2050
 

Assault Power Armor
http://www.seanet.com/~owenmp/daemon/pwrarm1.html
Source: CWIN 2.03
Date: March 2049
 

Battlesuits
http://www.seanet.com/~owenmp/daemon/pwrarm2.html
Source: CWIN 2.04
Date: April 2049
 

Black Sheep Industries 2052 Catalog
http://www.seanet.com/~owenmp/daemon/black.html
Source: CWIN 4.10
Date: October 2051
 

The Catch-22 Concepts of Cloning
http://www.seanet.com/~owenmp/daemon/cloning.html
Source: CWIN 2.01
Date: January 2049
 

Character Generation Tables
http://www.seanet.com/~owenmp/daemon/chargen1.html
Source: CWIN 2.05
Date: May 2049
 

Classic Night Arena Events
http://www.seanet.com/~owenmp/daemon/classic.html
Source: CWIN 1.03
Date: May 2048
 

The Complete Torpedo - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/crimson/index.html
Sources: CWIN 2.11 and Painted Target
Date: November 2049
 

Control Roll Variants
http://www.seanet.com/~owenmp/daemon/control.html
Source: CWIN 2.10
Date: October 2049
 

European Light Vehicle Chassis - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/vehicles/index.html
Sources: CWIN 2.07 and Painted Target
Date: July 2049
 

Formula One Combat Racing - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/fd/index.html
Sources: CWIN 2.08 and Painted Target
Date: August 2049
 

Gauss Weapons
http://www.seanet.com/~owenmp/daemon/gauss.html
Source: CWIN 1.06
Date: August 2048
 

Grilled Cheese Sandwiches
http://www.seanet.com/~owenmp/daemon/grilled.html
Source: CWIN 1.02
Date: April 2048
 

GURPS Autoduel Lite: Car Wars Roleplaying Tips and Tactics
http://www.seanet.com/~owenmp/daemon/roleplay.html
Source: CWIN 2.10
Date: October 2049
 

New Skills and Equipment
http://www.seanet.com/~owenmp/daemon/chargen2.html
Source: CWIN 2.08
Date: August 2049
 

Law Enforcement in 2050
http://www.seanet.com/~owenmp/daemon/lawenf.html
Source: CWIN 2.09
Date: September 2049
 

Mecha - Off-Site Article
http://novacw.com/nova.htm
http://novacw.com/supplements.htm
Source: CWIN 2.07 and New Omaha Vehicular Association
Date: July 2049
 

Organizations - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Sources: CWIN 2.12 and Boneheadz of New Idaho
Date: December 2049
 

Pedestrian Firearms - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Sources: CWIN 3.02 and Boneheadz of New Idaho
Date: February 2050
 

Pedestrian Melee Combat
http://www.seanet.com/~owenmp/daemon/melee.html
Source: CWIN 2.06
Date: June 2049
 

Robots - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/vehicles/index.html
Sources: CWIN 2.05 and Painted Target
Date: May 2049
 

Safe Zone Vehicles
http://www.seanet.com/~owenmp/daemon/safezone.html
Source: CWIN 3.05
Date: May 2050
 

Sensor Systems and Countermeasures Part 1
http://www.seanet.com/~owenmp/daemon/sensors1.html
Source: CWIN 1.05
Date: July 2048
 

Sensor Systems and Countermeasures Part 2
http://www.seanet.com/~owenmp/daemon/sensors2.html
Source: CWIN 1.06
Date: August 2048
 

Sensor Systems and Countermeasures Part 3
http://www.seanet.com/~owenmp/daemon/sensors3.html
Source: CWIN 2.07
Date: July 2049
 

Simple Campaigns Beyond the Arena - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Source: CWIN 3.09
Date: September 2050
 
 
Tech Levels
http://www.seanet.com/~owenmp/daemon/techlev.html
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Source: CWIN 2.05
Date: May 2049


Ultra-Tech Car Wars
http://www.seanet.com/~owenmp/daemon/ultracw.html
Source: CWIN 2.01
Date: January 2049
 

Vehicle Security - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/vehicles/index.html
Source: CWIN 1.09 and Painted Target
Date: November 2048