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Fifth Generation Work - Virtual Organization |
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Methods and Technologies |
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Introduction |
This page describes some information and communication technologies and methods used by both face-to-face teams and virtual teams. |
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Technologies |
There are variety of information and communication technologies that support teams of people. Many of these technologies are groups under the subject of Computer Supported Cooperative Work or CSCW. | ||||||||||||||||||||
CSCW / Groupware |
The following matrix
illustrates some of the information and communication
technologies that support virtual teams -- working
together with anyone, at anytime, from anywhere.
Applications are listed in (normal text) and major products or product groupings are listed in (italics).
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Conferencing |
There are three basic forms of conferencing:
Telephone companies provide audio conferencing bridges as a service and as a product. Other companies (see References) also provide products for audio conferencing. Microsoft's NetMeeting is a good example of a data conferencing product. While NetMeeting also supports both audio and video conferencing, currently it is best at data conferencing. Microsoft's NetMeeting and LiveMeeting; Interwise; and WebEx conferencing are good examples of multimedia group conferencing products. There are many other products that address the conferencing space. NetMeeting, for example, lets team members share and collaborate using applications such as Word, Excel, Visio, and any other Windows based application. Chat and whiteboard are other supported functions. While audio and video over IP are built-in, network bandwidth limits constrain the quality of service. Search the Internet for a list of other suppliers. |
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Collaboration |
Groove software
( http://www.groove.net ) is a very good collaborative software product
for all kinds of organizations and people looking for a means of working
together while apart. Groove provides a Windows interface to a
collection of tools designed to help people work together more
efficiently. This researcher uses it in a variety of virtual team
and community of practice environments. One key advantage is that Groove works on a peer-to-peer basis and does not require anyone to set up and administer a server site. Everything necessary is done at the desktop or laptop level. Groove supports both synchronous and asynchronous communication. |
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Electronic Mail |
Microsoft Outlook is the primary electronic mail systems
for most organizations. Eudora is
used by many organizations. And, there are certainly many other
electronic mail systems available. Search the Internet for a list of suppliers. |
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Electronic Whiteboards |
Electronic whiteboards are very
useful in meetings for collaboration on ideas and
capturing them electronically. Ideas, once captured can
be distributed electronically to meeting attendees. Search the Internet for a list of suppliers. |
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Projectors |
Projectors that connect to PCs are
very useful in meetings. Slide presentations can be
displayed from the PC without the requirement for making
viewfoils or transparencies. Electronic copies are easily
distributed to team members via electronic mail. Finally
electronic presentations can be modified during the
meeting and agreement reached. Search the Internet for a list of suppliers. |
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PCs |
Of course, personal computers of all kinds are very useful in creating content as well as collaborating with other people. | ||||||||||||||||||||
Other Hardware |
PDAs and cell phones are other obvious tools. | ||||||||||||||||||||
Calendars |
Calendar systems are useful in coordinating team members schedules. Some calendars show free and busy times and some also allow meetings to be scheduled and conference rooms and other resources reserved. Calendars are very useful in communicating scheduling information with other team members. Outlook provides a very good calendar, useful for both individuals as well as groups and it can be downloaded into some PDAs and cell phones. | ||||||||||||||||||||
Security |
Security is an important consideration for virtual teams especially if transmitting sensitive information over a network. A variety of firewalls and Internet security software packages are available. Many email and conferencing products support various types of encryption or other security methods and it may be prudent to check with your suppliers about this. |
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Methods |
Teams use a variety of methods
during the various interactions taken by team members.
Some of these methods include establishing a code of
conduct, setting meeting agendas, decision-making,
brainstorming, nominal group technique, and open space
technology, just to name a few. There are many other methods useful for teams. See the References section for some publications. |
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Purpose |
Teams have a purpose
or reason for being. A purpose is sometimes referred to
as a charter or as a mission statement. It is important
for teams to document their purpose as well as to agree
on its meaning and to support it. The purpose becomes the
team's target. Without a well defined, understood, and supported purpose, it is not likely teams will be successful. |
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Meeting Agenda |
The agenda is the control point of
a meeting. Every meeting should have an agenda. Good agendas state the purpose of the meeting, what subjects will be covered, who will cover them, how much time will be allocated to each subject, and expected outcomes. Agendas should be developed by the team for the next meeting and distributed ahead of time. Sample Agenda Date: mm/dd/yy Purpose: The purpose of this meeting is to review the project status and schedule to see if we're on target.
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Process Check |
A process check is a
method for reviewing or looking at the performance of the
meeting. It is normally conducted at the close of the
meeting. The meeting facilitator is interested in
"what went right" or positives and "what
went wrong" or negatives during the meeting in order
to improve the next meeting. Essentially this is part of
a continuous improvement process for meetings. The facilitator may elect to go around the room and ask each meeting participant in turn to respond or simply ask for people's thoughts as they occur. Note: it is important to leave sufficient time for this part of the meeting if the data collected is expected to have meaning. People need to feel they are not being rushed and this is an important part of the meeting. Sample Process Check
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Code of Conduct |
Another term for code of conduct
is the term "ground rules." By either name, it
provides a basis for conducting meetings, how team
members will interact, and what kind of behavior is
accepted or not accepted. It's a good idea for team members to establish ground rules for the following:
Note: Virtual teams may want to include an item for responding to electronic messages -- voice or email. For example, it may be important to acknowledge receipt of a message requesting information, however, long it takes to actually formulate a response. This way, the requestor actually knows that the message was received and that it will be worked. |
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Decision Making |
Good decision making is obviously
very important for most teams. Fortunately there are a
variety of good methods useful in decision making and
they are relatively easy to learn. Some of these methods
are:
There are a variety of publications available on decision making that explain these methods or techniques in detail. See the References section for some publications. A decision log is useful during the life of a team and may be of value in subsequent teams. A decision log may include information about decisions made such as:
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Action Item Log |
An action item log is
useful to keep track of various tasks that come up during
the course of a project and are assigned to team members
to be worked. Completed items are crossed off as they are
completed. An action item log may include:
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Brainstorming |
Brainstorming is a method for
groups to generate a large number of ideas. It is useful
in problem solving, decision making, planning, and
related applications. Brainstorming works well in groups that meet face-to-face as well as with groups that meet virtually. Steps:
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Open Space Technology |
Hypertext reference. | ||||||||||||||||||||
General Problem Solving Method |
The following seven
steps make up a general problem solving method or as it's
sometimes referred to as a rational decision-making
method.
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Lessons LearnedAfter Action Review |
Lessons learned, or After Action
Review's in the US Army's terms, can
be a useful document for subsequent teams or subsequent projects.
Lessons learned captures key points about the success or failure of a
project and why, which should be useful for continual quality
improvement. Information to include:
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